I believe you can’t kick other players from the client. Only yourself. His UI is handled by a localscript, so unfortunately that wouldn’t work.
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this is a server script, it should.
The PlayerAdded event fires for every player when they join, doing this on the server is ideal
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Sorry. Must have misunderstood. I thought that you meant not having a remote event at all and just handling everything including the kick on the client.
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