So I’m making an attack where you throw a knife and it goes to your mouse basically. So far, I’m trying to make it point to the mouse so it’s not just facing forward. The knife consists of 3 parts if that affects anything and those 3 parts are in a model.
Heres what I have so far:
local kunai = game.Lighting.KunaiKnife:Clone()
local handle = kunai.Handle
kunai.Parent = workspace
kunai:SetPrimaryPartCFrame(root.CFrame)
kunai:SetPrimaryPartCFrame(CFrame.lookAt(target))
However, this didn’t work at all so any help is appreciated, thanks!