Know whatever GUI the Mouse is hovering

I agree, it was to do a code that would work for the first time, it worked but it’s the “checker” which doesn’t work :slight_smile:

For anyone looking at this post in 2021 you can use Mouse.X and Mouse.Y instead of position
figured this out after trying this and the output showing that position is not a valid member of mouse

hopefully this helps someone out who’s trying to solve this! :smile:

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Yeah and also it is PlayerGui, not StarterGui