Leaderstats and datastore

Everything looks good in your code although I would like to give some suggestions:

  1. Please don’t use SetAsync though, as much as I know UpdateAsync is far better to use.
  2. You should implement a BindToClose event saving all the player’s data too, this thread might help you.

That’s all I really have to say, there are other things like you could try resaving if there was failure etc. But I am not really sure about it.