Hey!
Lerping a motor6d C0 is not working, it is happening instantly regardless of the fact that the alpha is 0.
Here is my code.
tool.BodyAttach.Hammer.C0 = tool.BodyAttach.Hammer.C0:Lerp(tool.BodyAttach.HammerFinal.C0, hammerValue.Value)
This is in renderstepped.
I am trying to make a function that lowers the revolver hammer when holding mouse.
I’ve tried researching and such and nothing is working.
i think you should make it an animation instead
not sure that would work. you have to hold down the mouse to shoot and the hammer has to go down relative to the timer
when animations stop, do they go back to the original position without finishing?
well of course, by using Anim:Stop()
alright i’ll give it a try, thanks! i wont mark it as the solution for now because i’d rather use the first method but if it works i’ll do it.
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goodluck, also this might help Help lerping the neck motor6d
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