Excuse me, what does this mean?
You do know GPU rendering is like… every light mode since Compatibility?
While, I agree with portions of your message (like better lighting control, and attenuation (which seriously, its just a formula change roblox please)), the rest seems a bit odd.
For the GPU Light Grid tech, i am gbetting it’s coming to unified soon. Unified is likely nowhere near done - the roadmap said 2025, yet we got beta in 2024 Q4. So, give them time. I mean, it is just a few fancy sliders and lower ranges, but this should likely tie into what I saw a while ago;
“Improved voxel light grid” which entails better shadows, reflections, and improved lighting.
“Highest quality made accessible” is what unified is all about, also about allowing legacy code to flow down the drain.
So give them time?