Level system don't work

Managing the players level on the client end is a bad idea. You can not save this value or use it in any server scripts.

What you should do is set the players XP value on the server end. But you also have to find the player who killed the zombie. This is entirely dependant on the weapon scripts you are using. You should tag the zombie with the name of the player whenever they damage it, and then use that.

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