Things that use OOP are generally advanced and if you are a beginner i advice not using them and stick with simple solutions and research and read about OOP first.
This module honestly seems pretty cool however my issue is that it shouldn’t just be showcased as a way to detect if objects are in the light but rather a module to perform several detection shape methods.
in a horror game:
a harsh light can damage players if detected in the light.
Question, how can I make it detect a harmful light?
I’m trying to make a horror game mechanic where it would detect if a player stood in a light without all of the other lighting around the player that wasn’t meant to cause any harm at all.
The function “DetectLightAtObject” doesn’t seem to exist for me. Why?
i think this module doesn’t get any updates anymore since its 2 years old now