Morkich1
(Morkich1)
March 30, 2025, 12:48am
#1
Hey everyone,
I’m running into a weird lighting issue where everything looks great in Studio , but when I play the game, the lighting looks completely different and worse. Shadows, colors, and overall brightness don’t match what I see while editing.
Issue
In Studio , the lighting looks smooth and natural
However, in Game , the lighting is something like shadowMap
What I’ve Tried
I searched devforum, but there was no solution
High end devices and low end devices look same on max level of graphics
Possible Causes?
Could this be related to how Roblox handles rendering in live games vs. Studio? Is there a setting I’m missing?
Is there any way to fix this, with script or something?
I couldn’t find ideal category for this post.
Thanks!
are you using the new beta feature? if so, it only works in studio (hence… studio beta.)
Hello Creators,
Roblox is committed to providing an exceptional user experience for everyone, no matter what experience they jump into or what device they’re using. This is why we prioritize building a platform that adapts seamlessly – and that includes how we handle lighting. Our vision for lighting on Roblox is that it scales smoothly across all devices, empowering you to achieve visuals true to your artistic intent without compromising on performance.
To help bring this vision to life, we’…
also how do you think this is related to scripting. this seems like a #help-and-feedback:art-design-support , #help-and-feedback:building-support , or even #help-and-feedback:platform-usage-support
1 Like
Morkich1
(Morkich1)
March 30, 2025, 1:06am
#3
thought there was some sort of script. Ima be more careful with choosing categories next time.
Yes, i accidently enabled it.
thanks alot!