Lighting Not Working Properly

Hi,
I’ve been playing around with lighting a lot and I finally got something I’m really happy with (I won’t provide a picture because I’m certain there will be somebody who plays my game and searches here, it’s a secret project and I’m not taking any chances…)
I think it looks superb. I’ve used atmospheric and post-processing effects.
In studio at max graphics, it looks amazing. But when I go into testing, it doesn’t look any bit like it should and it doesn’t appear to really work at all, even though I’m at max graphics in testing and all the lighting effects are enabled.

Any solutions?

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Yes, make sure your In Game graphics settings are at their highest too, not just studio.

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They are. I stated that my graphics are at max in both.

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What do the Studio and In-Game effects look like? Mind if you send a screenshot of both for comparison?

As I already said, I can’t.
The depth of field effect doesn’t work at all I’ve noticed, bloom doesn’t take effect, and other things too. It just looks like low graphics with higher texture quality and farther render distance.

Do you have streaming enabled? If so disable.

No, it is not enabled. Nothing should be preventing it from loading in properly.

Is this in Future Lighting? . .

Also look at this post… their lighting properties reset for some reason… maybe try to follow the same method of reinstalling and seeing if helps.

https://devforum.roblox.com/t/roblox-game-lighting-breaking-for-some-reason/2016411?u=rmofsbi

No, I don’t think it was in future lighting.

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