Livestream screen to a part in roblox old))

i will not open source anymore because ppl constant joining me and begging for updated code & got banned because someone streamed p…n on it and reporting me for that.

Basically i made this project where a part with 1 frame on top left divides the image screenshot to frames and display them on 101 x 102.

But it doesnt use any canvas or other pixel drawing stuff, etc, but also is possible to change res but do it for example: 144 x 144 will scale auto. putting 256x144 will break or glitch the frames, the framerate is now 3 - 2

a video of it:


it wont tear unless u remove remote event
anyways, feel free to improve it or take it and play with it.

streamfolder:

vs code required, with pil, mss and flask. “pip install mss” on the terminal.

rblx file:

fixed scripts should run now*

dont rename rblxdesktop as it will not work.

save it to roblox if its not working.

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Great showcase! though the python side of the script could use a few optimisations that could allow the screen to squeeze out a few more fps and pixels.

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ok i’ve used pypy and organized code to optimize it but wont do anything to the screen except running the server faster, tried using bard & chatgdp but didnt help.

but thanks for the feedback.

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did you get inspired from livestream game to make this???

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pip install mss, pip install flask, pip install pillow