LoadAnimation not working?

There’s three mistakes worth fixing here.

  1. Use a different animation priority. All character animations run at the Core priority and the Jump animation runs at the Idle priority. Your animation could be getting overwritten by default animations.

  2. Set properties before you parent.

  3. You have one too many waits in your while loop. At the very least, if all of them are needed, try to avoid yielding at the beginning of an iteration.