So the players get teleported to the map, and then the cutscene appears where every player sees their own character in that cutscene. Any suggestions how I should go about this? Thanks!
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first you would want the script for the dummy to copy the players avatar which you can find here:
It works but i have a different problem now. I want the NPC to respect the Height, Depth , HeadScale and so on from the original dummy.
Before / After loading the description.
[image]
I tried to copy all the scales from the loaded avatar and edit them. I’ve also tried to edit them from the script and i get the error " ~ ~ ~ is not a part of Humanoid" with each scale.
local LocalNPC = game.Workspace.LocalNPC.Humanoid
game.Players.PlayerAdded:Connect(function(player)
LocalNPC:ApplyDescriptio…
then for the cutscene i would recommend watching alvin blox tutorial on cutscene animations:
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