It was working as a client but then it stopped so i tried local but neither work now.
Are there any errors in the console?
Well, there you go, now you can fix it.
I don’t understand what Requested module was required recursively means.
I don’t have any module scripts
Lets say we have two module scripts, script A and script B.
In script A, you require script B and in script B, you require script A. This causes it to infinitely require each other which causes that error.
I only have client and local scripts though, no module scripts
Can you show me the line thats causing the error?
It doesn’t show me any line number
show me whats after that
Seems like the error is originating from one of the plugins you have installed, it has nothing to do with the script.
Hm alright, but that doesn’t explain why the ball detector / destroyer stopped working
script.Parent.Touched:Connect(function(h)
if h:IsA("Part") and h.Name == "PlinkoBall" then
print('1.0x Triggered')
wait(0.2)
local outcome = h.Value.Value * 1.0
print(outcome)
h:Destroy()
end
end)
any errors in the output here? (except the module spam, this is from some plugin you installed from the library )