It seems useful, more advanced than the command output.
Do you have any vision about how you imagine people using this?
I would add things like the ability to let players know what day of the year is it, 2021, 2020, 2019 whatever, say the exact day, and most importantly, tell them what day of the week is, is it saturday? is it sunday? is the day that I’m giving you a monday? I don’t know if you can see use from this, but maybe someone could use it to make a calendar on their game or something.
Or also the ability to connect constraints on two parts by just setting some things really fast.
right now to add constraints you would have to do something like this.
local Panel = workspace.Panel
-- Using Panel.PrimaryPart for convenience's sake
local Part1 = Panel.PrimaryPart
for _, Part0 in pairs(Panel:GetChildren()) do
if Part0:IsA("BasePart") and not (Part0 == Part1) then
local WeldConstraint = Instance.new("WeldConstraint")
WeldConstraint.Part0 = Part0
WeldConstraint.Part1 = Part1
WeldConstraint.Parent = WeldConstraint.Part0
Part0.Anchored = false
end
end
Part1.Anchored = true
Part1.CanCollide = false
I don’t know if it can be more simple, but this is how I had to add constraints on a part, this script comes from this