Mad City Style Water?

i want to make a water system like madcity ( a part that acts as water) but i dont understand how to achieve this


this is the model i want to use however i dont understand it

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You can take a look at this resource to see how to enable swimming inside a part.
I hope this helps!

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Put this script inside of your meshpart

game.Workspace.Terrain:FillBlock(script.Parent.CFrame, script.Parent.Size, Enum.Material.Water)
task.wait(1)
script.Parent:remove()