Yo, im Conra_virusman, formally known as @kinglol123468. Im gonna make my first post useful and give you a tip to improve the anti-speed. As we have noticed that anti-speed is really bad. Theres a way you can make a anti-speed without using the client. All server. This uses the Humanoid.running
function. Heres the code
game.Players.PlayerAdded:Connect(function(plr)
plr.CharacterAdded:Connect(function(char)
local oldpos
char.Humanoid.Running:Connect(function(spped)
if (spped > char.Humanoid.WalkSpeed+5) then
char:SetPrimaryPartCFrame(CFrame.new(oldpos))
else
oldpos = char.HumanoidRootPart.Position
end
end)
end)
end)