But does it print out a accurate number when you use HumanoidRootPart instead?
Yes. It does, while this is a solution to the problem, do you know any reason the issue was present in the first place?
There’s also been a bug going around for over a year, where a player would appear often hundreds of studs on other peoples screen, of where they actually are. And while this is not the issue at hand, as both players appear next to eachother on both screens, I am curious if it is maybe the same issue.
I thought it might have been an issue with the vehicleseat animations, but this issue is now presenting itself without any animation changes at all, in a fresh server.
I am weary to mark this as resolved, will it lock the conversation?
Not sure what the issue is with the limited information being given.
So I’ll just guess.
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Are you replacing the head? Perhaps a morph script?
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Do you think there are any client - server differences?
Are you able to access what the head is referring to in studio? It’s not being a victim of NAN error or anything weird and hard to detect right?
Can you replicate this on an empty base plate?
The previous issue is basically solved, Now i’m trying to figure out why it was being caused in the first place. As I’ve mentioned there are a lot of server-client differences in players, and I don’t know why.
Players may often appear in different places on the server to on the client. But more confusingly, Be a totally different place on the server, but the same on all clients.
I’ve read about similar occurances. The thing I think is causing these discrepancies is the wide us of HumanoidRootPart.Position
to teleport player.
This apparently messes up the player. I’ll need to see if CFraming improves it. Although it’s a very hit and miss bug, it appears somewhat at random, but the server/client-client difference is seemingly always.
I see now this is probably why,
This disconnects the hrp from the rest of the body. You can test it yourself in studio.
Are you doing it locally as well?
Studio view
I always do it on the server. I didn’t know this creates this issue. I’ve been doing it for countless years, it explains so much mysterious stuff.
Thanks so much