Make a holding object system


So in my game one of the core mechanics is making a hold-object system.

Kind of like how Cook Burgers (Cook Burgers - Roblox) does it.

Can I have some help, anything would be greatly appreciated.

Have you checked out this really cool tutorial on dragging objects? It should be the same concept as Cook Burgers physics-based drag system, I suggest checking it out.

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You probably already solved your problem, but I think this might help you.