Make a script while playing a game

and dont warry ill be good(i might just use an alt to make the game)

Refer to this document. The official one.

Remember to enable loadstring() in game.ServerScriptService

wait by enabling it lets the exploiters look in server script service?

No, the client cannot see into ServerScriptService or ServerStorage, that doesn’t get replicated, which means it doesn’t get copied for the client, and the client never knows what’s inside.

alright but you still didnt really answer my question like how do i do it(sorry if am rude in this text lol)

You use it like this:

loadstring("print('hi')")

-- this will run this bit of code

no like how do i send the text inside the text box to a script and the script executing it

You would probably use a RemoteEvent.

Like this:

-- on the client
remoteEvent:FireServer(code)
-- on the server
remoteEvent.OnServerEvent:Connect(function(player, code)
    loadstring(code)
end)

I 10000000000000000000000% recommend you not do this for security, but it’s your game, I can’t hold you back.

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