Make it easy to distribute private plugins in groups

As a Roblox developer, it is currently too hard to distribute plugins in groups.

Right now it’s very common to have custom workflows that rely on a plugin, but use proprietary libraries to build it. We do not want to open source the plugin, but need to distribute this to team members.

Currently we have to send around an rbxm file, or, we have a custom plugin that then loads the code from the source files.

If Roblox is able to address this issue, it would improve my development experience because it’s let us work together more effectively.

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You can make whole plugin require modulescript with restricted access to game developers inside group etc.
Here goes your “private plugin” implementation.

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Wouldn’t that require developers to build the plugin themself or require it every time they want to use it? Seems less straightforward than just distributing the RBXM file unless I’m missing something.

Edit: He meant to make the plugin’s source use require-by-id

No
All developers with edit permissions in a group should have access to it afaik.