I have made a tool that is held with 2 hands, and also made an animation for it. However I noticed when testing that the grip is not in the correct position. I now used a model using the animation to correctly position the tool. But how do I replicate this offset of the handle to the hand to a tool grip so that its like this when a player holds it?
Tool grip editor - Roblox
It both offsets and rotates
This could help.
You can position/offset the tool through the animation plugin your using and animate the entire tool itself to your liking.