Hey there, thank you for this really neat module! Just wondering, is there possibly a way for us to model the projectile motion? So users would be able to know what the projectile look like (before even shooting) with factors such as gravity and the rest accounted for. (similar to EgoMoose’s Modeling a projectile's motion thread)
There might not be a specific feature for this, but could you suggest a workaround to replicate the same effect using the current module?