Making live events

Hey there,
I’m a scripter who began scripting a couple of months ago.
I’m not asking you to feed me scripts but I was just wondering how I could make a live event.
A couple of games had some live events for example new year eves fireworks, etc. I was wondering how I could time something to happen.

So what I want is fireworks and animations to start at a certain time and so they can’t actually start before the time.
How would I do that?
Thanks! -Dj

There have been many topics about this before.

And many Tutorials for it too on youtube if you search for them.

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I would constantly check with os or tick(). I would use os.date as tick is considerably harder in my opinion and I believe ROBLOX is deprecating it at some point (Not sure, I think someone was just assuming and I saw)

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tick() hasn’t been deprecated just yet, at least according to the documentation page on Roblox-exclusive globals.

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I know, but if you didn’t see I mentioned it apparently going to be. I may be wrong as I saw it from a non-roblox post, who knows.

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