Making my Sentry Shoot the Player

Oh, I see it. My old version was hot garbage

That’s all I need, thank you for your help!

How would I change the firerate?

You would mess with the values “burst” in the code above. Set it lower for a faster firerate
can you make on of these posts a solution for other readers?

I meant that is fires every 0.1 seconds, no matter how low the burst is

It turns out that os.time doesn’t work for something that is smaller than 0.1
Different way to do it:

while wait(2) do
	repeat
		attack()
		bulletsShot+=1
	until bulletsShot ==10
	bulletsShot = 0
end

or
using use delta just like os.time()
or
use spawn(function)

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