You could use another node right at where the ore changes color, and use a touched event to detect ore going through it.
Well good idea, lemme do that, why i didn’t done it before hmm
Also add checks to make sure it is actually ore, and not a limb of a player, or players can then paint themselves.
Yeah i use that checks already, but thanks
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.