I prefer using Merlin. Helps me finding mistakes much faster.
To make the ball roll while the player stands, you can change HumanoidRootPart.RootJoint.C0 to Vector3.new(1,0,0)
You can make the player jump by changing Humanoid.Jump = true
Hey, i might be a bit late, but I have your solution, so i see you have used my marble script. My yt channel is RetroAmythest btw. I recently made a yt video on this, here ya go this answers your question, btw the model is in the description: How To Make A Controllable Player Marble COMPLETE With Fixed Jumping In Roblox Studio - YouTube
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