The documentation for math.noise
states that it will return a number between -0.5
and 0.5
. However, this is not true. Sometimes, the result will be slightly outside of those bounds. For instance, math.noise(9.9, 9.6)
will return -0.50271731615067
. Clearly, that’s out of bounds.
Now this issue was brought up 4 years ago. @zeuxcg’s response to the thread makes it sound like these bounds are not correctly documented.
So what should the bounds be? I don’t know.
This is important to document, because developers need to know that they need to explicitly clamp the noise value between -0.5
and 0.5
to properly use the value for clean data.