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When using decimals in mathematic equations such as x * 0.1 or x * 1.1 on whole numbers I’d expect the engine to react to it accordingly and provide me with numbers the exact same as x / 10 or x / 11 as these results are to be the exact same logically.
Instead of getting the desired result on said equation I’m getting results with a ton of unwanted numbers after the desired result.
Yes there’s a work around, but this is in the bigger picture too much to work with as it’d require me to multiply said decimal by a number that matches the desired result as in with x / y instead of x * y
This should not be a required solution to get rid of unnecessary decimals nor is this a viable solution for numbers that are lower than .1 or higher than 1 with decimals (e.g. inconsistent number usages in said equation)
Issue Area: Engine
Issue Type: Other
Date First Experienced: 2022-04-29 18:04:00 (+02:00)