I’ve recently been following through with maya tutorials trying to learn animation. I was wondering if anyone has developed a workflow for importing animations from maya into roblox. I imagine it would probably use blender as an intermediate step.
There has been a way to import animations from Blender into Roblox.
i hope we will be able to animate in any software soon.
i’ve made a custom character in Maya, skinned it, and the only way to rig and animate is to not use the software that i know.
animating without IK solvers inside Roblox Studio is a really painful experience
Yes. I need to animate it in cinema 4d.