Melee hitbox handling

im making a hand-to-hand combat system and im trying to figure out what to use for hit detection
ive already tried .touched events on server and client, client being better but still not very reliable (atleast from testing on my part)
should i use :gettouchingparts() or something else?
im looking for an easy and reliable hit detection system

Raycast hitbox is a really accurate hit detection system that is also really easy to use. I am currently making a melee combat game as well and it works great for hit detection.

although i rarely use module scripts ill try it and see for myself

pretty cool, heres the place: