Memory usage in Script performance tab

Could be they copy the table internally everytime you cast a ray with it…
You should try your code for less nodes (start with 10, build up to 200?) and see if the memory usage
every 2s (when the ray get cast) is suddenly high.
(It would probably lower very soon after because GC, but still…)

The Roblox studio memory usage never changes really in the task manager, before or after the “out of memory” errors start appearing

Hello, I’ve not been on ROBLOX for a little while, so I’m sure of all the changes, but I’ve noticed that there’s some sort of consistent fps dropping (feels like 20fps) in most games I play.
I used the performance tab in game, and notice memory and CPU seems to be getting hammered.

Games where I have issues:
Phantom forces
Arsenal
Studio (memory mostly, especially when using explorer in play-solo)

These issues seem to have happened since R16, but I’m not sure.

My hardware:
CPU AMD FX 4300 black edition
GPU. AMD 270x 2Gb
Mem 8Gb
OS Windows 10
Internet Ethernet 50-100mbps

Does anyone else have similar issues, or know what’s going on?