Meshes are super big

My friend has been trying to import guns into the roblox studio, but the size is just way too big.

This is how it looks (the small dot is the humanoid/character):

How can I resize it so it suits the game?

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You can change the Size Property manually by doing math:
If it’s a 800 studs long by 200 studs high by 40 studs wide (I’m just guessing) then divide each measurement by 200 so you get a gun that’s 4x1x.2 studs.

Or you can use the Resize tool and hold Shift while using mousebutton1 to select one of the resize handles, then resize the gun mesh. This will resize all 3 axes at the same time.

Basically resize the gun to fit the Robloxian.

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I heard there is a plugin to resize the whole mesh in once

There is a plugin you can get to resize meshes but if you want to be more consistent, I suggest doing the following.

Save an FBX. of a (to-scale) roblox character model. Then import that FBX. file into blender. Once done with that, import the same gun model into the same scene, scale it down to fit the player model, and once done, copy the gun and paste it into a separate Blender tab. Then select the gun in object mode, click space, type “Apply Object Transform”. 3 boxes will open that say “Location, rotation, scale”. Select them all. Then export the file and import into Roblox. It should say something about the mesh having data. Allow it.

2 Likes

The solution is pretty simple! Tell your friend to set the scale to 0.01 when exporting to .fbx in the window on the right, and they should be all set.

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Follow these steps as I think it should fix your problem, also this is a blender tutorial so if you exported from blender this in theory should fix your issue.

STEP 1:

Click “File” then click “Export”

STEP 2:

Export as an FBX (.fbx) or Wavefront (.obj)

STEP 3:

Change your scale down from 1.00 to 0.01 in the top of “Transform”

BEFORE

image

AFTER

image

18 Likes

sir… just hold shift and pull it inward on one of the axis… it will scale evenly in all directions.

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Ohhh my fricking gosh man you are a life saver thank you so much!

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Thank you! It’s good to hear this is able to help other developers.

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Dude you literally just saved me so many hours of my life in the future