I’d like to know performance-wise and how well it does with Roblox games and inside studio for development and gameplay, saw this FFlag get activated an hour ago before, and seems neat.
I feel like this might be a game-changer for developers who use Decal or Textures for vegetation leaves so it looks more realistic, I’ll be sure to use this for an upcoming project and more experiments for this.
Is this live at the moment or in Beta in Roblox Studio?