MeshVox V1.1 - A powerful 3D mesh-terrain converter

I don’t know what I was saying either honestly.
I got it working, really awesome plugin! Love the fact that it allows you to generate massive terrains from .obj files

let’ try to figure out what you are saying before you hit the reply… we were all very concerned about your usage of this powerful converter! I just spent over 3 hours trying to find a height map options, which honestly makes no sense…

k, I gotta make a sandwich now.

Just wanna thank you for this plugin. I’ve struggled with approaching large scale terrains in Roblox for a while. The default tools were just not cutting it. This plugin paired with your terrain painter one is an insane combo.

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Just want to say this looks incredibly powerful and I really appreciate people like you on the devforum.
Quick question involving this though, I don’t seem to have any load mesh button? Just “Clear Terrain” and able to choose materials?

I might not be seeing something I’m supposed to, but any help would be great.

Update: Figured out that I could get it to work by importing it from OBJ, but it seems that selection doesn’t work.

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Are you selecting a meshpart? Load mesh button only shows up if you have a meshpart selected

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I am yes, I’ve selected everything from unions to meshparts to parts with a special mesh in it, the load button didn’t appear for any of them until I import an OBJ then went back to the meshpart tab.

Is HTTPService enabled in studio and plugin has permissions?

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HTTPService was in fact enabled and the plugin had permissions when I was trying it out.
Keep in mind only after I imported an OBJ it allowed me to convert meshes to terrain as advertised, but from meshpart selection only it was not working and didn’t show anything.

Sorry for the late responses.

Does not work, it is stuck on “Loading” for the generate selected meshparts. Permissions are given, everything is set up correctly

Would you consider making a 3D mesh to parts converter? this would be significantly useful in creating unions.

What would be the issue with this?

You left your mic on while recording that, if you didn’t realize.

It took me some reading to figure that out myself :smiley: The plugin would probably benefit from a tip in the window. Otherwise, cool tool, I appreciate your effort!

it randomly broke, whenever i press " generate Selected Meshparts" it says “generating” for 0.1s and then says " generate Selected Meshparts" again without generating anything, all permissions are set correctly. The following is what i get in the output:

  20:46:14.699  false HttpError: NetFail  -  Edit
  20:46:14.699  HttpError: NetFail  -  Edit
  20:46:14.716  Generating from multiple failed  -  Edit```

Error: when I click generate on a mesh it doesn’t work and this error in output.
image

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Does anyone know of any other meshpart to terrain converter plugin, they can share a link to? I also am getting this error.

Thanks

Also been getting this error for a few days. I would appreciate a patch or solution for this if possible. This plugin is an amazing resource, and I rely on it for doing a lot of map work.

Edit: The obj part of the plugin still works fine so as long as you have the files you can just do that instead, but a fix for the selected meshpart would still be appreciated.

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seems like it probably has something to do with this Creator Action Required: New Asset Delivery API Endpoints for Community Tools - Updates / Announcements - Developer Forum | Roblox

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Yes I was told by @tyridge77 that its because of the new API change, he would need to add some extra UI since you now need access to the API to download mesh data.

He said that he will work on a fix but he is currently busy with game updates so probably not soon T-T, so far the OBJ import works, but it is quite annoying having to re-download each of your meshes as singular objects and loading them T-T @Lord_BradyRocks u can use that method.
Currently that’s the only thing I can do.

Alternative: If there are any MESH to PART conversion plugins id use those and then use part to terrain, but I cant find any mesh to part plugins.

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I have the solution: He implements a text box where we enter our ROBLOSECURITY cookies, and then the code sends the HTTP request with that cookie passed into the headers. It’s not dangerous because it won’t be logged.