So I see the service is live on the release notes and there is an api on it now
My Code
if not RunService:IsStudio() then
Player.Chatted:Connect(function(PlayerMessage)
Messaging_Service:PublishAsync("Message", PlayerMessage)
end)
local function OnRecievedMessage(PlayerMessage)
print(PlayerMessage)
end
Messaging_Service:SubscribeAsync("Message", OnRecievedMessage)
end
Is my code incorrect or is the Service just not out
I’m pretty sure that this feature isn’t complete yet even though it does say live in the release notes… The FFlag for the feature was enabled at some point so I believe it shows as live for that reason rather than the feature being released.
It isn’t enabled on the back-end yet, only the front-end.
The release notes list it as live because its status is based on an FFlag that controls the enabled state of the front-end, and not the back-end. Apologies for the confusion. This is the consequence of automating release notes