I’ve just created a stone wall from Blender but the imported mesh to Roblox has missing triangles. I tried checking off “inside” from “Recalculating Normals” but the mesh still has the triangles missing. How do I fix this problem?
I’m new to Blender so thanks in advance for future help!
Here’s the file download if you need it: stonewall.fbx (32.9 KB)