Mobile ClientPhysicsPause StreamingEnabled indefinitely pauses physics

This happens on all devices including studio emulator

bug.rbxl (17.6 KB)
Repro;

  1. Open new game
  2. Set StreamingEnabled true / StreamingPauseMode ClientPhysicsPause
  3. Set StreamingMinRadius 10


This happens, you can’t move nor move camera

1 Like

This is most likely the same bug described here:

As a workaround you can set the minimum radius to 192 or higher. Or you can wait for the fix to be activated, which should be soon.

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