yealetFNG
(yealetFNG)
April 29, 2021, 1:50am
#1
I’m having an issue with ModalEnabled , as in my game intro I have it so it should disable all mobile buttons on screen for moving and jumping, yet what it does is… well nothing?
I log in the game on mobile and they buttons are there !
Here is my code , I’m not sure how this is supposed to be fixed.
UIS.ModalEnabled = false
and then drops into
script.Parent.SideBar.PLAY.MouseButton1Click:Connect(function()
cam.CameraType = Enum.CameraType.Custom
script.Parent.Enabled = false
looping = false
currentTween:Pause()
StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.All, true)
UIS.ModalEnabled = true
theres an “end)” but its not adding into this bottom ^
GIF :
https://gyazo.com/41131e0e104004b40f33fcfc3c6b74d8
1 Like
Setting the ModalEnabled to true
will solve the issue, false
actually is the default.
Unfortunately there isn’t much you can do about it.
Sorry about the long wait everyone! A change has been checked in to fix ModalEnabled and is expected to go live next week. We’ll update this thread if there are any changes
It has been a bug for a while. Only way to counter this is to use hacks solutions or forking the PlayerModule.
EDIT: This will be fixed next week.
Sorry about the long wait everyone! A change has been checked in to fix ModalEnabled and is expected to go live next week. We’ll update this thread if there are any changes
2 Likes
yealetFNG
(yealetFNG)
April 29, 2021, 1:55am
#4
I’ve just swapped around the code so now when you spawn it spawns with
UIS.ModalEnabled = true
but I still have the issue, It’s still on the screen
yealetFNG
(yealetFNG)
April 29, 2021, 1:57am
#5
Ah alright! Sounds good, Won’t be releasing game for a while so I was just checking to make sure I wasn’t going crazy.
1 Like
Vlaskoz
(vlaskoz)
May 27, 2021, 9:54pm
#6
Sadly, roblox is still working on it and it will be fixed next week, I’m hoping this is true this time
Hello everyone - apologies for the delay, but we are planning on shipping this a week from today (so Thursday June 3rd). I’ll caveat this by saying this assumes our regularly scheduled releases go out as normal, if there is an issue we will have to post-pone until the next release. We will post here again when the fix is live or if there are additional delays. We will also monitor the release closely to ensure experiences are working correctly after we turn this on. Sorry for the delay, but we a…
1 Like
Rototally
(Rototally)
May 28, 2021, 8:19pm
#7
Info here on the upcoming fix (link updated):
Developers,
We have fixed a known issue with the ModalEnabled property and it will function correctly in the next update.
The fix was turned on today, June 3rd.
Key notes on these changes:
Before this fix, the TRUE value did not work - the controls would always be seen as FALSE
If you have set this property to TRUE in the past and left it in that state, you will need to check your experience to make sure it will work as expected when the fix goes live
If you notice that your mobile control…