wbt the method tha @VonsRevenges has mentioned it?
There is a certain stigma around exploiters, that makes (especially new devs) really paranoid and nervous about them. dont, it’s far too little for you to care about. if there’s exploiters simply hit them with the ban (now in neat api form too )
I think he’s a little confused, in game doesn’t have anything to do with uploading scripts
It’s always important to secure your game from exploiters, game crash exploits are super popular and very easy to do without proper thought behind remote events, data corruption can happen for example, if you save data using a remote event, it can be spammed causing all data saves to be dropped. Always exploit proof your games there’s no harm behind it and it helps you learn more.
It does, if the module is uploaded the exploiter cannot access the module in any way.