Module3D V6.1 (ViewportFrame Implementation)

Ah, its alive. I ended up just changing the part where it pans (model center) out to fit the whole model and changed it to only pan for the head. Works better now, prob should’ve looked at the module a bit harder my fault. Thanks for the responsiveness and keep up the great work!

What i was trying to accomplish:

This is a very useful Module the only probably I am having is when I put a Particle on a part and then use that part with 3D Module the particle won’t show on the part in the Frame is there any way to fix this?

Module3D V6 is limited to what ViewportFrames can do. They can’t display particles, so you won’t be able to use them with Module3D.

1 Like

Bummer it’s all good tho still a great plugin!