Hi, I’m trying to make an animation with a bisento but im having some problems - when I animate a tool moving, it works in moon animator but doesnt move in game:
(Note: when I animated it, I welded the handle to the dummy’s arm with the moon animator plugin, but then moved the tool that was in the dummy to the backpack, which made the weld disappear. idk if this affects it)
in order for the animation to play you’d need a motor6d named exactly how you name it in moon. in your case using a tool i think it only welded it to the arm? you might need to find a way around it
That was the solution, the only thing to note is that I remade the ‘handle’ part of the tool and deleted the one I had before, if you have any questions I can answer them