Most used math function and constants?

I actually just used math.cos/sine to rotate a 2D vector for my wall builder.

The post and code is here: Wall Builder | Smoothening Algorithm - #2 by MrNicNac

image

The red vector is the direction to the next blue square. Then, using math.cos/math.sine, I rotated the vector on the XZ plane 45 degrees (yellow vectors)

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