Motor6D Equipping

Is it possible to use motor6ds instead of welding to make equipping a sword smooth.

I tried creating an animation for when you equip the sword it it would be holstered. But when I ran the animation the sword did not move with the arm.

Someone said it was possible but I’m not sure if this is true.

if Client.Character:FindFirstChild(tool.Name) then
			print("Weapon Verified")
			Weapon.Parent = Client.Character
			local weld ="Motor6D")
			weld.Name = "Handle"
			weld.Parent = Client.Character.Torso
			weld.Part0 = Client.Character.Torso
			weld.Part1 = Weapon.Handle

This article should help you!


Thank you very much for sharing it with me, this is exactly what I was trying to do.

1 Like