Is it possible to use motor6ds instead of welding to make equipping a sword smooth.
I tried creating an animation for when you equip the sword it it would be holstered. But when I ran the animation the sword did not move with the arm.
Someone said it was possible but I’m not sure if this is true.
if Client.Character:FindFirstChild(tool.Name) then
print("Weapon Verified")
Weapon:Clone()
Weapon.Parent = Client.Character
local weld = Instance.new("Motor6D")
weld.Name = "Handle"
weld.Parent = Client.Character.Torso
weld.Part0 = Client.Character.Torso
weld.Part1 = Weapon.Handle