Mouse Bigger on Part Hover

That’s going to be bad user experience for a mobile user. They will have no idea they need to tap the object to make a button appear that they then have to tap again to open the GUI.

Just open the GUI when the moving user taps on the object, and possibly have some sort of indication that the object is something clickable.

I believe mouse target changes accordingly upon the user tapping the screen but you’ll have to double check that as I tend to avoid anything that may confuse or complicate things on mobile

I was wanting the gui to appear once the fake mouse is hovering over a part and not when the part is clicked.

I understand and I agree that will work well on computers with mice. It will not work well on devices with only a touch screen.

As I said anyway, check to see if Mouse.Target updates with tap anyway as I think it might.

(If you got that notification then I am sorry, I thought I was on twitter.)