Mouse.Icon not changing ingame, but in studio

I’m making a game, but I’ve been stuck for a little while on some issue.

When I use mouse.icon in studio it works fine, but ingame is a different story.

I’ve been searching on an answer for a while, though, I have found none.
I am using the correct asset ID, and all that.

game.Players.LocalPlayer:GetMouse().Icon = 'rbxassetid://6872579222'

Any help is appreciated!

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i’m having this same issue and i can’t find nothing to fix this

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Is your cursor larger than 256x256? There’s a limit now because of security issues apparently, look here

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sorry for not replying, changing this worked

thanks a ton!

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