MovementHandler (Crouch, Sprint, Slide, Prone)

alright, take your time and thank you for listening to feedback!

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Update

  • Abilities can now individually be disabled
  • The whole Profile has to be enabled first for it to work
  • Added a :Destroy() function

Let me know if you face any bugs, thanks for the support really appreciate it :slight_smile:

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I just replaced the CrouchWalk with my own animation, and this happens for some reason.

What it’s supposed to be like

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Oh and also, how do you make it so that the script works for everyone? I’ve typed my name in the script for it to work for me, but I want it to work for everyone

It doesn’t work? I don’t know why it’s doing this.

Use ‘LocalPlayer’ Insead of ur name bru

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We’re do I put everything???

Animations are broken, currently as im writing this the animations are just broken…

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Great contribution, is there a possible way you can add stanima so you cant run after a certain ammout of time and also a way to make the CFrame go up and down when the player moves (Not good with camea and CFrame)

Is this animation based? Not everyone uses R15 or R6, some people use Boned Meshes.

This is quite an interesting module, I will most likely use it in an FPS framework I am currently working on.
Keep up the good work, I’d love to see more updates with this.

Thanks,
Fizzitix

Literally over 50% of Devforum resources don’t have licenses. If they’re open source (which they always are, since obfuscated code is not allowed in resources for security reasons), then they’re essentially CC0, free to use under any circumstances (unless told otherwise, i think.)

If it’s published in the Devforum, it’s not stolen and it’s open source, you’re allowed to use it

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Crouch walk and Prone walk animations do not work

robloxapp-20230413-1914242.wmv (724.1 KB)

How It’s meant to be

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So where do I put the scripts?

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