Hey!
Can you tell me where and how your NPCs are spawned? Also, could you provide me one of the NPC models as an rbxmx file so I could check out some properties as I might already know what’s causing it.
Also can you provide the part of your code that runs UpdateMovement()
? It’ll help figuring out what’s going on, on your end. Try spawning your NPCs with HumanoidRootPart.Anchored = false
.