I am trying to make a Cruise Ship building game with free placement and larger ships than “Cruise Ship Tycoon”, but I’m stumped on the grid system. I made a functioning 2 stud grid system but when the ship moves, everything would become offset. If the ship moves half a stud the grid system will not work because nothing will be lined up. How would I go about making a Grid System that is relative to the moving ship. I’ve been coding roblox games for almost 5 years now and I still can’t figure this out. I just need an outline to go a about doing it, I can probably right the code
I did some more research and realized all I had to do was multiply my CFrame by the local axis parts rotation and I’d be fine. Thanks for the help though!