My rope tool isnt going to the direction of the mouse

During runtime once you click, the script should create a ropeconstraint parented to your humanoidrootpart. can you launch the rope and let me know its length value, and can i see your length calculation code…

Well,It doesnt create a rope constraint in workspace instead it creates a attachment in the part I clicked.

No, your code creates a ropeconstraint in the humanoidrootpart of the player during runtime when you click


can i see the length property of the rope during runtime? I also want to the the section of the code that calculates the rope.Length

oh yes, I found it,It says lenght 12.04(but this varies depending on the distance)

Also,If you want to test the model by your self you can search for ‘‘rope tool’’ in the toolbox

not seeing it, could you right-click it in explorer → save to file and drop the rbxm file here? I’ll take a look at your code (unless you could drop the section of the code that calculates the rope.Length here)

That?

            att0 = Instance.new('Attachment')
			att1 = Instance.new('Attachment')
			att0.Parent = newRope
			att1.Parent = script.Parent.Parent.Parent.HumanoidRootPart
			rope.Visible = true
			rope.Parent = script.Parent.Parent.Parent.HumanoidRootPart
			rope.Attachment0 = att0
			rope.Attachment1 = att1
			rope.Length = (script.Parent.Parent.Parent.HumanoidRootPart.Position - newRope.Position).Magnitude

what about the other occurrence of it? from your original code i understand that theres another reference to rope.Length above this.

I sent you the file in messages.